Battlefield 1942 1.2 Patch Update
Category / Games
The official BF1942 website has been updated with new of the upcoming patch. The patch includes:
- Network/Server fixes
- Gameplay tweaks
- Cheats removed
- Sound improvements & optimisations
- AI optimisation
Read on to find out the details...
1.2 PATCH UPDATE
Well folks, we're getting down to the wire with our 1.2 patch. We'll be testing the fixes below and if all goes well you should see it soon. The patch will fix the following items: NETWORK/SERVER FIXESCLIENT FIXES
- Server CPU usage improvements
- Remote console application is now fixed
- Neutral flag/Spawn location bug fixed
- Bug causing soldier animation states to be dropped fixed
- Reconnection problems fixed
- The ASE.dll "Failed to execute ASEQuery_init()" error is fixed
- Bound sockets are released correctly
- No longer need to reissue the "min.enableRemoteConsole/enableRemoteAdmin" commands when the server restarts
- Bocage CTF corrupted data fixed
- People playing on a server should no longer be dropped during map-switches
- Added feedback when the server registers a weapon hit. Shows with the crosshair flashes
LINUX SERVER This is still being debugged. We've got a nasty bug with client connections being detected. Once that's out of the way we'll go into full beta testing with the Linux server.
- GAMEPLAY TWEAKS:
- Increased jeep's sensitivity to shells (one shot/one kill)
- Increased B-17 rate of fire for better carpet bombing
- Increased damage for MG42 and Browning vs. infantry
- Increased damage caused by airplane machineguns vs. other planes
- Increased AA gun damage vs. infantry (1 shot/1 kill in torso/head)
- Increased knife damage distance
- Increased Tiger tank health by 25%
- Slightly increased damage for MP40, MP18 and Thompson vs. infantry
- Decreased grenades damage vs. tanks by 33%
- Decreased deviation for pistol when running
- Fixed M10 being considered as a jeep for splash damage
- CHEATS REMOVED:
- Cheat: Long View Distance is no longer working
- Cheat: Wireframe is no longer working
- Cheat: Turning Off Fog is no longer working
- SOUND IMPROVEMENTS & OPTIMIZATIONS:
- Irregular looping sounds and/or loss of sounds, bug has been fixed
- Redundant sound state changes removed
- Memory usage optimizations
- Physics engine improved, (example: the mine on the sinking jeep issue is fixed)
- Improved Security, copy protection, and connection performance
- Totally new file structure
- AI OPTIMIZATION:
- Bots do not jump in and out of vehicles anymore
- Bots have improved mobility and behavior while sitting in tank turrets
Comments
Thanks for sharing, fucknut. Now that you've enriched all our lives, you can re-insert your head back up your ass.
"if i wanted 2 see what ea said about the patch i would have gone to there [sic] website"
This begs the question "So, why didn't you?"
As far as "untallented hack" goes I think my BF 1942 case mod speaks for itself:
http://www.evem.org.au/evem/archives/hardware/my_awsome_bf1942_case_mod.html
you r a bunch of wankers and i dont like u. monkeys.
C'mon Xtro, you should know better.
The Internet isn't about replication of information, and it never was.
It was created purely to give the average pre-teen nobody with a PII and a $9.95 dialup account the chance to voice their unwanted, ill-informed, grammatically-challenged opinion all over the globe.
"if i wanted 2 see what ea said about the patch i would have gone to there website. so stop copy and pasting other peoples work tou untallented hack."
God man. They are not saying they made the patch, they are just reposting it. I hate negative people. It takes alot to put up a website. It only takes a small penis to rag on it.
Oh, nice grammer and spelling you thirteen year old's really amaze me. Mom must be proud.
Thanks for posting the patch, I downloaded it from you and it worked, I couldn't get it to work from EA's site. Now my true inability to play without cheating shows how crap I am! For anyone who thinks it's realistic though......as an ex commando with some active service under my belt I've never found a hill I couldn't climb, never died from falling, and never been shot by my mates over a jeep! Our max distance for a head shot with a SLR would be 100 metres, we were expected to shoot a 6" group at 600m, the sniper rifles would work at up to a mile, and the gunners would be between 14-40km away! And where's the hells the heli's?
I think it's relative. Compared to real life, no it's not realistic. Compared to a game like serious sam it's pretty realistic. But if the armed forces were consisted of people who play this game - tubby, pale, spotty, short sighted computer geeks - then I'd expect them not to be able to climb hills, die when their frail bodies fall short distances and shoot each other over vehicles since walking ten feet would kill 'em anyway.
....you sound familiar, too... haven't we locked horns before?
im just downloading this cause 1.4 fucks the map packs up! so i have to d/l this then reinstall 1.4 after i put the maps on GRRRR
im just downloading this cause 1.4 fucks the map packs up! so i have to d/l this then reinstall 1.4 after i put the maps on GRRRR
This is my united states of whatever!
WTF DUDES U R WRONG LOL
LOL
LOL
LOL

if i wanted 2 see what ea said about the patch i would have gone to there website. so stop copy and pasting other peoples work tou untallented hack.