Evil Empire Gaming

Doom 3 Alpha Help

Posted by Xtro / 20021106-22:10:55 GMT+8
Category / Games

Doom III
Well it seems someone has been extra efficient hoovering the internet of any traces of information about the Leaked Doom 3 Alpha. Well as Evil Empire Gaming is quite the back water gaming/nerd news website I see this as a cheap way to get some attention. Or another way to look at it: noone ever reads this site so they'll probably never find it.

READ ON FOR HELPFUL HINTS ON RUNNING THE LEAKED DOOM 3 ALPHA !!

[Updated] Added a few tips of my own to make it fly!
[Updated] New mini FAQ!

Helpful Files


Good instruction page: Download file.
(This page was originally here: http://www.ut2003online.com/doom3.html)

CVAR list: Download file

Helpful Hints


"i figured someone would have been smart enough to realise this, but i guess not. LOOK AT THE GAME, IT OBVIOUSLY LOOKS BORDERLINE SOFTWARE-RENDERED. THEREFORE, i did some digging around in the doomconfig.cfg file, and if you scroll down like halfway, there are a series of 5 or so different settings with all 0's and NV20 set to "1"

simply change whatever renderer you wish to use (i found Standard OpenGL to be the fastest on my Radeon 9700 pro) to "1" and set all the others to 0 and VIOLA, i get 70fps.

For Example: the renderer section in my new CFG file looks like this:

seta r_useStandardGL "1"
seta r_useParhelia "0"
seta r_useNV20 "0"
seta r_useNV30 "0"
seta r_useGL2 "0"

(you might have to tinker a bit, but trust me, it works, and i suspect that even with a gf2Ultra and a 600mhz you could get like 20fps out of it on low detail when using the right rendering engine)" http://www.nvmax.com/cgi-bin/community.pl?num=1036152568

Here are a few of mine:


Edit DoomConfig.cfg

remove the lines:
seta r_customHeight "486"
seta r_customWidth "720"

Make your mode 5:
seta r_mode "5"

Set your swap interval to 0
seta r_swapInterval "0"


Enjoy the Doom III goodness.


NO MORE! PLEASE, FOR THE LOVE OF GOD STOP!

After 446 comments have been posted, I'm disabling comments for this story and wrapping it all up with this mini-FAQ:

FAQ


Q: Where can I DL the D3 Alpha?
A: It's been around for months now, if you haven't got it yet you suck. Go away.

Q: Will the D3 Alpha run on my computer? It has XXXXX.
A: I don't care, go get the damn thing and find out for yourself. It's been out for months if you haven't done it yet you suck and so does you PC.

Q: When I run the D3 Alpha I get XXXXX error and I can't continue.
A: Firstly, read something, there's a million suggestions below. It's been out for months now, surely you could have worked it out by now. Secondly I don't care, go away, you suck.

Q: Why can't I get any help here? I'm going somewhere nice where they help people and answer their questions.
A: Goodbye... and you're the suckiest suck that ever sucked.

Finally: the alpha is not very big. It really shouldn't hold your interest for very long. Wait for the damn game!


Posted by: Xtro on May 10, 2003 11:01 PM

Comments

#1 / Posted by Exquelus / 20021109-00:12:16

I dont get it, when I start up the game, halfway during the loading screen, it says it had an error and says it needs to shut down.. can anyone help?

#2 / Posted by Steve / 20021109-01:01:29

I'm still just lookin for the demo itself... :-(
anybody wanna help me out on that one?

#3 / Posted by Andrew / 20021109-02:02:34

I got the demo of overnet (www.overnet. com), it's all over it. But I just get it loading then a yellow screen, console thing says something about an renderer initialisation error.

#4 / Posted by Xtro / 20021109-05:05:30

Steve, here's how:

1. Get the 'eMule' client
2. Go to http://www.sharereactor.com
3. Find the eDonkey URL for it
4. Download
5. Go to bed
6. Wake up next morning, it'll be there.

Enjoy.

#5 / Posted by EvEm_Relic / 20021109-13:01:11

6. Wake up next morning, it'll be there.

If you're on dialup, you'll see that instead of telling you how long its going to take, you get something like "1D2H". This translates to 1 DAY 2 hours.

So the steps should read:
5. Overdose
6. Fall into a semi-coma
7. Sleep for 26 hours
8. Wake up, only to find you got disconnected 47 minutes into the download

#6 / Posted by Jack / 20021109-13:01:03

Could someone just transfer me the file (if you have it) through msn? My email is indiana6536@hotmail.com.

The Christian Church sez: Transfer Jack the Doom 3 Alpha file and Jesus will love you.

#7 / Posted by Jaryd / 20021109-20:08:51

To play the demo:

Go to the console:

type:

map e3/e3_1
map e3/e3_2
map e3/e3_3

That will get you to the demo levels. If you want to watch the intro type:

map intro

Fairly simple. The above info should work, that's what I had to do to get mine to work.

#8 / Posted by IRCool / 20021111-04:04:38

How do you change the res, and stuff like that. As I am getting about 2fps on my P4 2.27 Gf2 mx200 512 MB Ram.

Yes, I know my video card is seriously underpowered, but my GF4 Ti46 is not getting along with my mb as of late.

#9 / Posted by Xtro / 20021111-06:06:02

IRCool, the r_mode [n] line from my tip above is the res selector:
r_mode 3 = 640x480
r_mode 4 = 800x600
r_mode 5 = 1024x768

but remember to remove the lines:
seta r_customHeight "486"
seta r_customWidth "720"

#10 / Posted by T / 20021112-09:09:29

to make a sniper scope type thing for all guns type into console:

bind mouse2 "toggle g_fov 50 90"

90 is the standard viewing angle 50 is the zoomed.

Also, "g_noreload 1" means your gun never has to reload.

Some other fun things are "pm_jumpheight" (normal for this is 48), "g_gravity" (1066 = normal).

Also when making changes to video settings in console "vid_restart" will restart the video using the new settings without having to quit the game and start again.

#11 / Posted by Bargo / 20021112-22:10:07

I also get an error saying I need to shut down if the problem continues. What is going on!?!?

#12 / Posted by Fat Lute / 20021113-02:02:31

When I start up doom 3 everything is fine. I go to single player, than new game. It starts to load, then about 2 seconds later and error pops up saying it needs to shut down, and I should restart my computer if the problem continues. Can anyone help me out please? I have tried altering a few things in the doomconfig file, but that didn't work. This is really frustrating and I want to play this game more than anything. Has anyone else had this problem? Someone please help me!!!

#13 / Posted by Sly Dawg / 20021113-12:12:12

Xtro, you are the shit. Finally a solid reference point to getting the alpha optimized, much props - I'm dying to get a taste of D3 but unfortunately after three days of downloading from Kazaa I try to run the damn thing and the self-extractor does not work (DOS box opens up for about 1/10 of a second, nothing happens - I wanted to scream). This should have self-extracted automatically, right?

#14 / Posted by aL BeasTie / 20021113-14:02:26

the correct file is doom_iii.rar

try using Direct Connect, it's easy to find but you may have to search for som1 w/ a free slot
file size should be 364.09MB in direct connect

make sure you get the multifix patch as well (around 3MB), it's easy to find.

#15 / Posted by Neg9 / 20021113-17:05:39

To Fat Lut:

The file is saved as a EXE, but is actually a compressed file with everything inside it. Some say it is a .rar file. Not sure. I Just opened it manually from a zip program(ie file open > select the doom_alpha > and open) and after a minute all the files showed up. Extract like normal.

#16 / Posted by johny69 / 20021113-23:11:15

PLEASE HELP......

I've posted this problem on every forum I found but nowone seems to know a solution!!!!!!!

I also know that some other people experience the same problem......

I downloaded the file 364mb something from KAzza...


I extracted it .. patched it but ehen I try to load doom.exe the game crashes before I eve see anything (except from the console).......

Does anyone knows why?????

MACHINE:
Cpu: Celeron :P
Ram: 256
VGA: Radeon 8500 128mb
Direct X 8.1

P.S.
Does Doom 3 nees DX 9??????

#17 / Posted by Warhammer / 20021114-09:09:10

Hier ein paar Einstellungen :

Loading maps

From the console, use the following commands:
map e3/e3_1 - 3 (Loads first to threemap)
map fred/e3bathroom5 (doesn't work for most people)

Popular commands

FPS: com_drawfps 1

Bump Mapping on/off (try switching back and forth, you'll see the changes):
r_useStandardGL 0 (this turns bump mapping ON)
r_useStandardGL 1 (this turns bump mapping OFF)

Dynamic shadows on/off (BIG performance difference):
r_shadows 1
r_shadows 0

Changing resolution:
r_mode 1 (400x300)
r_mode 2 (512x384)
r_mode 3 (640x480)
r_mode 4 (800x600)
r_mode 5 (1024x768)
r_mode 6 (1152x864)
r_mode 7 (1280x1024)
NOTE: Changing resolution will not take effect until you either restart the game, or type vid_restart

Changing bit depth:
r_colorbits 16
r_colorbits 32

Fullscreen on/off:
r_fullscreen 1
r_fullscreen 0

Mouse Sensitivity:
sensitivity X
Where X is a number between 1 and 10. The default is 5....you can actually go higher than 10, but it gets kind of ridiculous.

Invert Mouse:
m_pitch -0.022
The default setting is m_pitch 0.022, all you need to do is add the negative sign.

Third Person view:
pm_thirdperson 0
pm_thirdperson 1

Cheats / Hints
The keycode for the pad in level 2 is "924"

The codes from Q3 are still in the game at this point, but if for some reason you aren't familiar with them, here's a quick list (again, these are typed from the console):
God mode: god
Extra health: give health
Weapons: give weapon_weaponname (e.g. rocket launcher, plasmagun...some of these will crash)
Fly through walls: noclip

#18 / Posted by killabees13 / 20021114-13:01:35

Look for all you people who keep getting the dos screen.
First you must download a program called WinRAR.
Once you've downloaded it next right click the doom 3 file and hit extract.
After you extract the game go to http://www.geek.com/news/geeknews/2002Nov/bga20021104017125.htm.

There you will get all the info on how to run and where to download etc.

#19 / Posted by BloodyMess / 20021114-15:03:14

To Fat Lute:

you said you clicked on single player, then new game and it crashes right? Well since this is an alpha non of the menu actually works except "quit" you have to use the console for EVERYTHING. You can even quit from the console by typing quit. You must load each map from the console. hit the ~ key to pull down the console.
then type:

map e3/e3_1 for map one.
map e3/e3_2 for map 2. and
map e3/e3_3 for map 3.

Also you can play a demo of map one by typing:

playdemo activate_demo1

into the console. Also if you want to see the intro to the game type:

map e3/intro

the intro is pretty sweet although the sound is not in sinc on my machine for some reason.

Anyone else that is looking to tweak, did you know you can get grenades, the BFG, the rocket launcher, and the plasma gun in this alpha? Most are pulled from Quake and decals aren't set yet. You can also make it so that these wepons are included in the default weapons you spawn with. Also you can spawn enemies when in the game. You also can spawn the evil doctor that is shown in the intro. Working on spawing a couple of the other characters in the intro at the moment. Also if you alter some of the files you can change the speed at which your gun shoots, to change your pump shotgun to an auto possibly. If anyone wants some help with this stuff just let me know.

Cya and have fun

#20 / Posted by alex B / 20021114-18:06:23

enjoy ;P
http://218.30.21.189:8080/doom3-demo.rar

#21 / Posted by BigFluff / 20021115-16:04:46

Relic call IINET pay them some money get ADSL start download and come back after Home and Away and all is good!!!!

#22 / Posted by Diggs / 20021116-08:08:07

The Intro movie just seems to be the rotating id logo in my case. Or am I just not waiting long enough for the movie to start. Ideas anyone?

#23 / Posted by Xtro / 20021116-08:08:16

Diggs,
click.

#24 / Posted by Diggs / 20021116-08:08:19

Xtro, Are you saying the Logo is clickable? If so, sorry for the lame question. And thanks for your help.

Regards.

#25 / Posted by EvEm_Relic / 20021116-12:12:16

Bigfluff

Only BigGirls watch Home and Away. Sheesh.

#26 / Posted by BloodyMess / 20021116-13:01:50

you just have to click your mouse button and it should proceed

#27 / Posted by Sly Dawg / 20021116-15:03:57

Thanks Xtro and Killabees13, the WinRAR worked great - that .exe extension had me messed up and the extractor I did try was useless. About the framerate issue that has spawned many questions; If it makes everyone else out there feel any better, I'm running an XP2200/Asus A7V8X/512MB 333MHz DDR RAM/Overclocked GeForce3 64MB DDR video card/RAID 0 x3 7200RPM drives and the framerate is still dropping to single digits during attacks in fullscreen mode with all the shit turned on, it gets pretty bad without cutting back on the settings or screen size. Anybody with an AGP 8X board and a Radeon 9700, please give us some scoop on the fps during battle, I'm wondering if the increased bandwidth and top card will make the alpha run that much better...

#28 / Posted by Xtro / 20021116-18:06:12

All I did was follow the 'helpful hints' at the top of this page and things got heaps better. Also I turned off the stupid XP theme and went back to Windows Classic look which saves a HEAP of ram.

After I did that, the sound in the intro movie was in synch and the framrate improved during game play. HDD lag was still a problem, especially when opening a door. But I only have 256 meg ram.

Also don't forget this is only v0.02 very early alpha code. It's amazing it runs as well as it does!

#29 / Posted by bobo / 20021117-10:10:41

Pretty sure that all the major frame rate problems are related to loading during the action bits ,seems to be 512Mb is still not enough , if you let the enemy run around for a bit and than attack again the problem simply disappears ,pretty sure its meant to be running from ram only .I get very good frame rates on my comp xp1700/ti4200 ,certainly runs better than gta3 for example .

#30 / Posted by IsuckDog / 20021118-00:12:49

I can't get the @#$@# movie to play. I type "map e3/intro" and I get a rotating ID symbol. How do I get the Demo Movie to play!?! Please give exact keystrokes, I am so @#$@# frustrated.

Thanks

#31 / Posted by SUKA / 20021118-03:03:43

SERSCH SUKA !!!!!!!!!!!!!

#32 / Posted by Noah / 20021118-10:10:58

I got a Radeon 9700 with an a7v266-e motherboard and 512 pc2100 and a Athalon XP 2000+, and without shadows on, its as high as 65fps, but still goes to single digits when monsters attack. the shadows off help a little, and im running it at 1280x1024. i dont know if a 8x mb would help alot. but i cant wait for this game to actualy come out, looks like they just used this for the demo videos. i cant wait, this game is great! will dx9features improve performance for the r300? and im guessing the final version will render alot more effecient?

#33 / Posted by Ben420 / 20021118-13:01:09

! C:\Program Files\Kazaa\My Shared Folder\doom3.e3-demo-alpha-leak.exe: CRC failed in Doom_III\base\sound\nin\intro\intro_5_1.LFE.wav. The file is corrupt

this is the one error i get when extracting the file should it matter? also i get no sound during the opening movie?

#34 / Posted by BloodyMess / 20021118-16:04:38

There is no sound in the movie that starts when you start up the game, it just leads up to the menu

#35 / Posted by Noah / 20021118-20:08:43

i need the fixes for doom 3 demo, where can i find them?

or mail them to me at vtomadness@liquid-fire.org

#36 / Posted by rochexotic / 20021119-01:01:09

When you get a rotating ID symbol after typing "map e3/intro" just press CTRL key to
skip the logo. The logo runs around 3-5 minutes before it actually plays the intro. Hope this might
help. >:-)

#37 / Posted by Falcon2 / 20021120-01:01:35

when i play doom3 my fps is 5 - 25!!!
I have geforce3ti 200 and 384 Mt SDram
so, i think that this alpha version is only fully compatible with radeon 9000 -series cards.
Does anyone know how i can get fps higher?
Where i can get fps patch or something like that? I tried to dowlonad fps patch from xbetas.com, but it says that "error 440 - file not found". PLEASE SOMEONE HELP!?!?!

Here is my computer info:

Processor: AMD Duron 1,2 GHz
Ram: 384 MT SDRAM
3D Card: Geforce3ti 200 (64 mt)

#38 / Posted by James / 20021120-11:11:48

Anyone running a RADEON 9700 should head over to ATI's web site and download DirectX 9.0 and the newest driver for it. Iam running:
P4 2.53 on Intel D850EMV2
512 PC800
Radeon 9700
Raid 0 three Ultra ATA

I noticed a performance jump after I installed the new driver and DirectX 9.

PS.
Anyone running less than 512 Megabytes of Ram can forget about running the demo very well. I just Upgraded from 256 to 512 and the performance difference is considerable.

#39 / Posted by Lee / 20021122-11:11:12

I am downloading from Kazaa right now. Hopefully it could work. But there is one thing i want to ask everybody, the file i have been downloading is .exe with the end not .rar i don't know is that right or not. the size is about 372833KB. can somebody help me please!!!!

#40 / Posted by Silicon Dawn / 20021122-15:03:04

Longest Thread Ever.

#41 / Posted by EvEm_Relic / 20021122-22:10:19

Longest Thread?

Not by a long way. Go back and look at the "UT Hero" page on the old EvEm site.
http://evem.org.au/bin/view/Home/UTgivesyoutheskillstobeatruehero

#42 / Posted by Lee / 20021123-02:02:14

I downloaded from Kazaa this morning. but when i run it, it shows this error message.

The instruction at "0x0068de37" referenced memory at "0x0000001a". The memeory could not be "read".

is there anybody have the solution of it?? please help me!!! cheers!!!

#43 / Posted by Sabor Wolf / 20021125-05:05:32

Alex B i love you.. thanks for the link...

1% WOOOOooooooooooooo lmao

:) good ol cable *kicks it*

#44 / Posted by Sabor / 20021125-05:05:59

oh and... im sure this wont work.. for ever file above 200 meg i download is usually "corrupted" in some way.. i downloaded rallisport demo 9 times.. 216 X 9 = how many meg i downloaded in a 3 hour period...

just would not install :(

#45 / Posted by Pathogen / 20021203-07:07:10

Ok, I've followed the directions for loading the game and avoiding the crash. Here's my problem, I try the map e3/e3_1, or map e3/e3_2 ect. into the log with ~. Only thing is, it still crashes. Any ideas on what to do?

#46 / Posted by Shawn / 20021204-18:06:20

Alex B thnx for that link. dl'd in record time - only 2 hrs :)

#47 / Posted by Jbagel2 / 20021204-21:09:22

I have a AMD 2200+, 2.5GB 333Mhz DDR, MSI KT4ULTRA 8X AGP, 80bg HD with 8Mb cache, Radeon 9700 Pro 128, and the game runs crystal, im at about 82 fps with no monsters and 56 with, and thats with everything turned up... the game is kinda glichy in areas though but it is an alpha version. game looks great thanks to the guys at ID.

#48 / Posted by Justin / 20021205-09:09:56

After I extracted all the files with winrar I clicked on the the Doom icon you would click to play the game, but it keeps performing an "illegal operation". Anyone know what the problem might be?

#49 / Posted by Me / 20021205-17:05:39

When i get into the game. One the first level after that be guy walks past put does not die. and i go in the door and i get a blank screen and a error saying

"idSessionLocal::StopRecordingDemo: not recording"

I can still fire the weapons but thats all. It also happens on other levels. Any help?

#50 / Posted by steve / 20021208-23:11:48

to 'me'. i think thats just the way the 'demo' is. does it to me too.

#51 / Posted by stealth tengu / 20021209-12:12:36

hey people, can some one help me, i get this message in the 2nd doom window,


Not available.
WARNING: vertex array range in virtual memory (SLOW)
idVertexCache: allocated 96468992 megs of virtual memory
regenerating _default.
regenerating _white.
regenerating _black.
regenerating _flat.
regenerating _ambient.
regenerating _ramp.
regenerating _alphaRamp.
regenerating _alphaNotch.
regenerating _threshold.
regenerating _fog.
regenerating _fogEnter.
regenerating _normalCubeMap.
regenerating _noFalloff.
regenerating _quadratic.
regenerating _scratch.
regenerating _scratchCubeMap.
idPacketServer::Kill: server thread not active
********************
ERROR: GL_SelectTexture: unit = 1
********************
Error during initialization

then the one that the game should be running in is all grey..


also when extrating the .rar the fallowing files are currupt:


doomIII/base/textures/base_wall/gotgimwall_d.tga

doomIII/base/textures/base_wall/gotgimwall_local.tga

doomIII/base/textures/base_wall/r2panel_b.tga

doomIII/base/sound/nin/hellknight_end/hellknight_ambience/hellnightambLOOPRight.wav

could that have somthing to do with it?
if so could someone send me the files since i would think they would be fairly small?
thanks for the help!

#52 / Posted by horace / 20021210-01:01:23

Radiant MFC Application has encountered a problem and needs to close. We are sorry for the inconvenience. Any ideas? I can't even get the console to start.

#53 / Posted by Tonyhawk / 20021210-02:02:11

Got it running pretty sweet, jusy got a new comp after many an hour trying to get it to run on a p3 500 got a p4 2.6 512, GeForce 4 SE its running at about 25 - 30 fps at the mo, fiddled with the config its gonna be a classic man, if anyone knows any good configas to get it up to the 50s post a shout

#54 / Posted by boogaa boogaa / 20021213-08:08:50

stealth tengu I got the same. But I got the fix and put that stuff in and now I get past it inly to a white screen.

#55 / Posted by danmarell / 20021220-20:08:44

if anyones finding that their system is slow after playin doom 3 them CTR+ALT+DEL and go to end process. there should be an entry for doom3(youll see it takes up a lot of space!) just end the process and your system should clear up without havin to reeboot.

#56 / Posted by ReLBadboy15 / 20021224-12:12:52

I just got the alpha leak from kazaa & used winrar, it starts up great :). The problem, though, is the ID intro loops over and over, i never even get to the menu with single player, multiplayer & such (yes i know i don't need to use those). But when i hit ~ to access the console, the game IMMEDIATELY freezes & the computer has to reboot. I think this could be because i have a horribly old gfx card (ati rage 128 pro.....radeon 9700's under the tree though). Could anyone tell me how to fix this problem or is it just my card can't handle it? Thanks a lot

#57 / Posted by Kage_Prototype / 20021226-02:02:10

ReLBadBoy15 - I think it's your card. Oh well no matter, you have your Radeon now anyway. :D Lucky bugger.

#58 / Posted by Polynomial / 20021226-09:09:20

I'd absoloutely love Alex B to rehost that file.... hmmm, come one - please! It is Christmas! I need a copy, my firewall prevents me from getting it from eDonkey/eMule and Kazaa has got to be the least reliable dowlnload source ever!!!

PLEASE, and Merry Christmas to All

#59 / Posted by ReLBadboy15 / 20021226-13:01:49

Hey it's me again, complete with 9700 pro now :). I wanted to say the problem evidently WAS with my card. Now the console no longer freezes and the game plays and looks spectacular. Something i found was, at least on my system, changing "standard opengl" to "1" in doomconfig makes things slightly faster, but looks HORRIBLE and all models are really blocky. I haven't seen actual numbers but i'd say it's playing on the average at about 40-65 fps. And for some reason, it hardly slows down at all when monsters attack me, except for imps.

My specs are:

1.9 Ghz P4
384 megs DDR 2100
Radeon 9700 Pro

Anyway, i'll try to play around and see what gives me the best results. TTYL guys :)

#60 / Posted by Polynomial / 20021227-03:03:25

Well I finally found that .rar file! However, there's no bloody exe! All the files are there, sounds, cfgs etc, but no bloody exe. If somebody could email me just the .exe file I would be the most grateful guy EVER.

For anyone who's still looking, and like me, can't connect to eDonkey it's availible on Kazaa as a 381,000kb file, i had an avg download speed of about 15kbps, but there's one more source out there now...

#61 / Posted by max / 20021228-19:07:50

AAhhhh!!! Where can I DL this???

#62 / Posted by jake / 20021230-17:05:58

u can get this file off of kazza 376 megs no exe file just 2x click on the doom icon takes u in. It will say on win rar extraction 3 files are corrupt but the demo will still work. Just copy a sound file and rename it as the corrupt one ....(you get the idea) and open the maps in the command prompt with the ~ key.
G/L
Ps delete the doom cfg file

#63 / Posted by Sued / 20021230-20:08:10

I am using a Athlon XP 1.8 with a Radeon 9700 pro and 256 mb.
I am using cacheman to help with the 256 mb limit.
Does anyone have the link for the 4 doom patches? Even in Kazaaa I can´t found it.

#64 / Posted by Sued / 20021230-20:08:16

Hammm..forget running Doom3 on WinXP with 256 MB.
Try Using Win2000 with Cacheman enabled and proper configured.
I am preparing a cacheman profile for Doom3.

#65 / Posted by jake / 20021231-07:07:10

HERE IS THE ULTIMATE DOOM 3 ALPHA GUIDE WALKTHROUGH (GETTING IT AND OPTIMIZING IT)

1. DL doom_iii.rar from Kazza (could take days (Hour wise on a 56k)) this file is exactly
372,834 KB which = 372 MBS (don’t DL any other supposable doom 3 files they
could be possibly a fake doom 3 alpha)

2. DL the Doom 3 alpha fix patch called D3_Perfromance_fiX.rar
(Got it from Edonkey p2p can get it at Kazza too I think)

3. Once you unzip the doom_iii.rar, it will probably say 3 files are corrupt 1 texture file
and 2 sound files. (This happened to me) these files once unzipped the 3 bad ones will
not be unzipped so u will not have them in the doom 3 directory you unzipped all to. 1
work around is to find the 1 texture file name that was bad and go to the good files in
the doom 3 directory and copy to desktop a good one and rename it to the corrupt file
then copy it back to the proper directory. Do this to all 3 corrupt files.

4. Once the above is all done you can delete you DoomConfig file (this will be
wre-written once doom 3 is started and be kind of optimized for your system I found)

5. My system is a AMD 1800 XP (1.53 GHz) with 512 ram and a Geforce 2 Ultra with
the following
Configuration I get from 20-50 FPS.

You can copy the following lines this is the doomcfg file and paste it over you current
One for ultra optimization (remember this is based off of my system hardware you may
Have to tweak it a little its running in 1024X168 res 32 bit texture anitrioscopic on full
Screen, dynamic shadows off. (The meaning of the doomcfg lines are in the above
Threads above mine so I will not repeat them).

Doomcfg (don’t copy this line)

unbindall
bind ENTER "_button2"
bind ESCAPE "togglemenu"
bind SPACE "_moveup"
bind + "sizeup"
bind - "sizedown"
bind / "weapnext"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind [ "weapprev"
bind \ "_mlook"
bind ] "weapnext"
bind _ "sizedown"
bind a "_left"
bind c "_movedown"
bind d "_right"
bind s "_back"
bind w "_forward"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "_forward"
bind DOWNARROW "_back"
bind LEFTARROW "_moveleft"
bind RIGHTARROW "_moveright"
bind ALT "_strafe"
bind CTRL "_attack"
bind SHIFT "_speed"
bind DEL "_lookdown"
bind PGDN "_lookup"
bind END "centerview"
bind F11 "screenshot"
bind MOUSE1 "_attack"
bind MOUSE2 "_strafe"
bind MOUSE3 "_zoom"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
seta in_mouse "1"
seta s_cacheSize "16"
seta s_cacheAlwaysLoad "0"
seta s_rrAdjust_dB "0"
seta s_rlAdjust_dB "0"
seta s_lfeAdjust_dB "0"
seta s_cAdjust_dB "0"
seta s_frAdjust_dB "0"
seta s_flAdjust_dB "0"
seta s_minPassTap "0.075"
seta s_stopBand "22050"
seta s_passBand "14000"
seta s_wallReflection "0.3"
seta s_numberOfSpeakers "2"
seta s_volume_dB "0"
seta s_linearFalloff "1"
seta s_FXChannelReturnVolume "0"
seta s_reverbTime "0"
seta s_reverbPercentage "20"
seta s_roomAcoustics "1"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta g_flashlight_shader "lights/flashlight3"
seta g_flashlight_bobspeed_y "0.25"
seta g_flashlight_bobspeed_x "0.33"
seta g_flashlight_bob_y "2"
seta g_flashlight_bob_x "2"
seta g_flashlight_y "-17"
seta g_flashlight_x "10"
seta g_flashlight_lag "0.1"
seta g_flashlight_maxangle "22.0"
seta r_exportmd5 "1"
seta com_drawhud "1"
seta g_showGun "1"
seta g_showcamerainfo "0"
seta g_logSync "0"
seta g_log "games.log"
seta g_maxGameClients "0"
seta sv_maxclients "8"
seta name "UnnamedPlayer"
seta com_maxfps "0"
seta r_useFence "1"
seta vid_ypos "0"
seta vid_xpos "0"
seta m_smooth "1"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "5"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_drawfps "1"
seta r_varmegs "92"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta r_mergeShadows "0"
seta image_maxPreload "0"
seta image_usePrecompressedTextures "1"
seta image_useAllFormats "1"
seta image_compressBump "1"
seta image_compressSpecular "1"
seta image_compressDiffuse "1"
seta image_depth "0"
seta image_roundDown "1"
seta image_downSize "0"
seta image_anisotropy "1"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta r_shadowMapBias "0"
seta r_specular "1"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_forceLoadImages "0"
seta r_useStandardGL "1"
seta r_useParhelia "0"
seta r_useNV20 "0"
seta r_useNV30 "0"
seta r_useGL2 "0"
seta r_lightScale_ "2"
seta r_shadows "0"
seta r_gammaScale "1"
seta r_gammaBias "0"
seta r_stepGamma5 "16"
seta r_stepGamma4 "32"
seta r_stepGamma3 "196"
seta r_stepGamma2 "64"
seta r_stepGamma1 "128"
seta r_brightness "1"
seta r_gamma "1"
seta r_swapInterval "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "5"
seta r_multiSamples "0"
seta r_stereo "0"
seta r_depthbits "24"
seta r_stencilbits "8"
seta r_colorbits "32"
seta r_ext_vertex_array_range "1"
seta r_ext_texture_env_combine "1"
seta r_ext_texture_edge_clamp "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compress_textures "0"

And that’s it just remember to paste it to the doomcfg file in the base directory of doom3 and you will be good to go.
I am amazed how well this alpha runs at such its early stage it can only get better and the graphics are definitely the price of admission coupled with the scary atmosphere and surprises on the way!!!

Good Luck and happy Fragging,
Jake


#66 / Posted by Demonite -id- / 20030102-18:06:01

I sit here reading all you complain about your fps. All you have to remember first off this is an illegal copy of a game still being designed. DOOM III will be due out Christmas 2003. By that time they're will be DX10 and comps will be running GeforceFX 256, and running Pentium V 4.33 ghz with IDE 133. So my point is stop complaining about your fps at the moment the official demo should be released this summer. You should all understand this isn't an official demo its a tool for video card manufacturers like Nvidia and ATI (cough) to benchmark the game using they're new video cards and cards due to come out this year. It's also an early version of the E3 beta that was shown at E3. I'm sure some of you knew that already but this 'alpha' version is the first build for the game so don't expect much. Expect a lot at this years E3. We won't let you down...

-did-

#67 / Posted by Demonite -id- / 20030102-18:06:24

I sit here reading all you complain about your fps. All you have to remember first off this is an illegal copy of a game still being designed. DOOM III will be due out Christmas 2003. By that time they're will be DX10 and comps will be running GeforceFX 256, and running Pentium V 4.33 ghz with IDE 133. So my point is stop complaining about your fps at the moment the official demo should be released this summer. You should all understand this isn't an official demo its a tool for video card manufacturers like Nvidia and ATI (cough) to benchmark the game using they're new video cards and cards due to come out this year. It's also an early version of the E3 beta that was shown at E3. I'm sure some of you knew that already but this 'alpha' version is the first build for the game so don't expect much. Expect a lot at this years E3. You won't let you down...

-did-

#68 / Posted by kage_prototype / 20030103-09:09:21

Actually, Doom 3 is due out summer. :D

And besides, optimisation of performance for the consumer hasn't even been started yet, so if you manage to get Doom 3 running at all, it should be running even better when it's released. That's what i heard anyway.

#69 / Posted by jake / 20030103-15:03:52

Well I sit here and read the above threads and find out what i thought all along has been always true. Its all in the programming. What i mean is if the code is worked enough ie good programers and its in their intrest they can make a game like doom 3 run on a 1 gig machine basic 64 mb card and 512 ram get 60+ FPS if it is in thier intrest! But of course it isnt other companies i bet are in a sort of kahoots (sorry spelling :P) with the software companies for example Intel or Nvidia are pushing a nivida FX 256 card soon or whatever card they give perks money etc. to software companies if they make the game run good on a certian level of card and processor example unreal tourney 2k3 runs optimumly and perfers nvida video cards like in the intro (you know what i mean) so my point is really if the software companies out there want a program to run smooth and good on a basic 1 gig system they can.
ITS ALL IN THE PROGRAMING
Jakey

#70 / Posted by X / 20030104-10:10:51

Hey I dont konw what a lot of the stuff you guys are saying here means...im looking for some more concrete answers on how to make this thing run. I already figured out that it has to be .rar and be extracted, but then I get the same error as everyone else. Where exactly do i have to go in the file to change things to make this game run? any help out there?

#71 / Posted by X / 20030104-10:10:54

I tried to use the directions i found at http://doomiii.tv/ and they seem to work, but after about a minute of the game loading there is a program error which states "doom.exe has generated errors and will be closed by windows. you will need to restart the program". I used Kazaa to get the file i used, but im wondering if there is anywhere else I might be able to obtain this file again? also, any ideas on why this error may have occured?

#72 / Posted by AdjacentAxis / 20030104-17:05:31

Hello boys. Plain and simple :

Extracted .rar file from KaZaa.
Copied new performance files.
Clicked on DOOM icon to load game.
A blue console type thing appeared, it scrolled down a list of instructions.. it completed.
Goes to a black screen.. goes to a grey screen. Stays at the grey screen.
Forever.
No intro, no menu.

What in the name of good gamers everywhere am I doing wrong ? That is all.

Help is much appreciative.


~ T

#73 / Posted by DoomLord / 20030105-02:02:22

Hello

I have some problems with the sound in the Doom 3 Demo . Ill can play it but there is no sound . Is there any command for the console or the config to activate the sound???

#74 / Posted by BakaGuy / 20030105-06:06:09

For everyone having trouble with the Doom III alpha...

You need to get the Doom III alpha, its easiest to get it off EDonkey or Kazaa. It will be the one that is about 370 MB. When you get that flash of a DOS prompt, you need to get a WINRAR extracter. http://www.winrar.com (duh.)

Extract the files into the directory you want to play the game from. Start the game, when the id opening starts do not skip it!

Instead...
Hit ~ on your keyboard to bring up the cmnd prompt
The following commands bring up levels:
map e3/e3_1 (map 1)
map e3/e3_2 (map 2)
map e3/e3_3 (map 3)
map e3/intro (intro video shown at e3 by carmack)

The game will have some compatibility issues of course, because it isnt meant to be in the hands of consumers yet. DoomLord, if you are having trouble, try deleting the doomconfig file.

This is a trixsy business, playing Alphas. Hope you guys have a beast of a system. Expect slowdown no matter what you are running this monster on.

#75 / Posted by apetyo / 20030105-09:09:02

I am having the same problem as adjacentaxis. Follow all instructions that come with, run it and it gets all the way to grey screen and nothing else. Any ideas?

#76 / Posted by Paul / 20030105-10:10:37

ok I have got that Doom 3 Alfa game and I have been playing it on my system.
I have a:
Pentium 4 1.8GHz
256MB DDR Ram
Ge-Force ti 200
Sound Blaster 5.1 Live
DVD-Rom
Win XP Pro.

I can run the game just fine. but at times the FPS drop alot.

I here people on here talking about a patch for the game or some thing that makes the game run a little better. Where do I get this patch or what ever it is called? people say kazaa. Ok cool, but what do I type in to search for it???

#77 / Posted by Paul / 20030105-10:10:22

is there anything I can do to make the game run better??? can someone explain to me what I have to do. I am no computer nerd so please explain it to me a little clearer. thanks so much. :)

#78 / Posted by jakey / 20030105-13:01:55

Paul i listed the d3 alpha file speed up in the above thread the long one in clear english type it in. the search engine of kazza or edonkey.
Once again (paul) the performance fix is titled
D3_Perfromance_fiX.rar
also this link has links to doom 3 alpha files http://doomiii.tv/
plus this other one will give u the file extractor winrar if you dont have it allready
http://www.winrar.com/

#79 / Posted by jakey / 20030105-15:03:05

OK U GUYS GOT DOOM 3 ALPHA TO WORK HERES HOW U DO IT.

Multiplayer
FIRST OFF!!! THIS IS AN ALPHA, AND THERE ARE MANY MANY MANY UNFINISHED PARTS!!! THIS INCLUDES THE MULTIPLAYER, SO THERE ARE MANY MANY MANY LIMITATIONS!!!

First off, before you are told how to play multiplayer, here are some of the limitations:

1) Only the Pistol works, using any other weapon, kills the client connection.

2) Player animations are NOT finished!!! So the players look funny walking around the rooms "stiff"

3) None of the E3_x maps have Deathmatch starting points by default, So you will need to edit them,
or download pre-edited maps, and add them into your base/maps/ directory accordingly.

4) IF there are any mosters on the level, there is a very good chance when they attack one
of the players, and or kill one (or are killed) It will kick off the client connection.
This means, you will also have to have an edited map that includes no monsters!

5) So If you are playing an edited map, BOTH PLAYED MUST HAVE THE SAME REVISION MAP!

6) If the client player kills the host player, it will usually end the server connection,
This means GAME OVER, time to start a new server, and reconnect!


OK, now that you know the limitations, here is how to start a server, conenct to the server
and some techinfo & notes. keep in mind THIS WILL WORK BEST ON A LAN!

To be (start) a server, bring down the console, and type:
"spawnserver mapname" //(ie. "spawnserver empty")

next, goto the client computer, and type:
"connect computername" //("connect windows_computer_name")

Now, this will work fine for the LAN, but if you want to connect over the internet,
it gets allot more tricky. SINCE THIS IS AN ALPHA, the connect command does not recognize
ip addresses as a valid parameter. BUT, there are ways around this. ;)
1) Make sure the computer you are connecting to has a internet DNS name, and then type:
"connect mydomain.com"

2) Second methed, edit your local windows hosts file to point to the ipaddress of the DooM ]|[ server.
To edit Your windows hosts file type the following line in the "Start -> Run" command:
notepad %windir%system32driversetchosts

at the bottom of this file, you will see the following line:
127.0.0.1 localhost

You will need to add a line below that one telling the computer where the DooM ]|[ server is,
something like this:
123.123.123.123 doom3server

Except, you would use the real ip address of the server you are going to connect to.
Now, from the client computers doom console you would type:
"connect doom3server"

Thats it! you should be connecting!!!
However, if you have a firewall router setep, you will need to open the following ports:
27973 UDP
27974 UDP


NOW ON TO A WORKING MULTIPLAYER MAP!!!
if you have the jk_v01_e3_2.zip edited e3_2 map file, extract the e3_2.map file into your
"doom_iii/base/maps/e3" directory.
BEFORE YOU DO THIS BACKUP THE EXISTING E3_2.MAP FILE!!!!!
you can download the file here: www.ushells.net/~pwone/jk_v01_e3_2.zip
or here: http://paradoxi.net/~prh134/jk_v01_e3_2.zip

SOME NOTES ON THIS MAP:
It has had all the monsters taken out!
It has had 2 Deathmatch starting points added into it!

It has a few issues when you are playing it:
1) The cutscene is still there, so the first time a player walks over the trigger,
both players will have to watch the cutscene.
2) The door is locked, so one player will have to unlock it for the other player,
after that its DeathMatch TIME!!! (the Doorkey is 9-2-4 if you didn't already know)

Thats it!!! have fun!
JAKEY

#80 / Posted by Blackhawk / 20030105-15:03:11

I got D3 from www.packetnews.com
good version, not corrupted all I had to do was uncompress it with WinRar and play, sounds mad in surround but appears to have a horrible memory leak, gets slower the more I use it. What does chacheman do and where can I get it.

Specs
P4 2.4Gz
Geforce4 ti128
512Mb DDR
win Xp

#81 / Posted by Hakadosh / 20030107-17:05:27

I've installed the doom3 alpha version. My system is a Duron 1.3ghz 256 ddr ram Geforce2 Mx400 64mb. Will it run on this ? and if so what do i have to do to it to make it run ?

Thanks

#82 / Posted by Kage_Prototype / 20030107-17:05:40

DOn't worry, it should run ok - my system is a P4 1Ghz 256 RDRAM and Geforce 4 MX (all of which I plan to upgrade in time for Doom 3). Just gotta optimise it by following the instructions given and advice from everyone here.

#83 / Posted by Hakadosh / 20030107-18:06:15

Kage_Prototype : Could you email me your doom.cfg file ? Also i load the intro map and i get no sound. help ?

#84 / Posted by Kage_Prototype / 20030108-04:04:26

Enjoy! :D

--------------------------------------------------

unbindall
bind ENTER "enter"
bind ESCAPE "togglemenu"
bind SPACE "_moveup"
bind + "sizeup"
bind - "sizedown"
bind / "weapnext"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind [ "weapprev"
bind \ "_mlook"
bind ] "weapnext"
bind _ "sizedown"
bind a "_moveleft"
bind c "_movedown"
bind d "_moveright"
bind s "_back"
bind w "_forward"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "_forward"
bind DOWNARROW "_back"
bind LEFTARROW "_moveleft"
bind RIGHTARROW "_moveright"
bind ALT "_strafe"
bind CTRL "_movedown"
bind SHIFT "_speed"
bind DEL "reload"
bind PGDN "_lookup"
bind END "flashlight"
bind F1 "testlight"
bind F2 "poplight"
bind F3 "spawn_monster_zombie_fat_ragdoll"
bind F5 "spawn_monster_demon_imp"
bind F6 "spawn_monster_demon_pinky"
bind F7 "give_weapon_shotgun"
bind F8 "give_weapon_machinegun"
bind F9 "god"
bind F10 "give ammo"
bind F11 "screenshot"
bind MOUSE1 "_attack"
bind MOUSE2 "_moveup"
bind MOUSE3 "_zoom"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
seta in_mouse "1"
seta s_cacheSize "32"
seta s_cacheAlwaysLoad "1"
seta s_rrAdjust_dB "0"
seta s_rlAdjust_dB "0"
seta s_lfeAdjust_dB "0"
seta s_cAdjust_dB "0"
seta s_frAdjust_dB "0"
seta s_flAdjust_dB "0"
seta s_minPassTap "0.075"
seta s_stopBand "22050"
seta s_passBand "14000"
seta s_wallReflection "0.3"
seta s_numberOfSpeakers "2"
seta s_volume_dB "0"
seta s_linearFalloff "1"
seta s_FXChannelReturnVolume "0"
seta s_reverbTime "0"
seta s_reverbPercentage "20"
seta s_roomAcoustics "1"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta g_flashlight_shader "lights/flashlight2"
seta g_flashlight_bobspeed_y "0.25"
seta g_flashlight_bobspeed_x "0.33"
seta g_flashlight_bob_y "2"
seta g_flashlight_bob_x "2"
seta g_flashlight_y "-17"
seta g_flashlight_x "10"
seta g_flashlight_lag "0.1"
seta g_flashlight_maxangle "22.0"
seta r_exportmd5 "1"
seta com_drawhud "1"
seta g_showGun "1"
seta g_showcamerainfo "0"
seta g_logSync "0"
seta g_log "games.log"
seta g_maxGameClients "0"
seta sv_maxclients "8"
seta name "UnnamedPlayer"
seta com_maxfps "0"
seta r_useFence "1"
seta vid_ypos "22"
seta vid_xpos "3"
seta m_smooth "1"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "10"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_drawfps "0"
seta r_varmegs "192"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta r_mergeShadows "0"
seta image_maxPreload "0"
seta image_usePrecompressedTextures "1"
seta image_useAllFormats "1"
seta image_compressBump "1"
seta image_compressSpecular "1"
seta image_compressDiffuse "1"
seta image_depth "0"
seta image_roundDown "1"
seta image_downSize "0"
seta image_anisotropy "1"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta r_shadowMapBias "0"
seta r_specular "1"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_forceLoadImages "0"
seta r_useStandardGL "1"
seta r_useParhelia "0"
seta r_useNV20 "0"
seta r_useNV30 "0"
seta r_useGL2 "0"
seta r_lightScale_ "2"
seta r_shadows "1"
seta r_gammaScale "1"
seta r_gammaBias "0"
seta r_stepGamma5 "16"
seta r_stepGamma4 "32"
seta r_stepGamma3 "196"
seta r_stepGamma2 "64"
seta r_stepGamma1 "128"
seta r_brightness "1"
seta r_gamma "3"
seta r_swapInterval "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "3"
seta r_multiSamples "0"
seta r_stereo "0"
seta r_depthbits "24"
seta r_stencilbits "8"
seta r_colorbits "32"
seta r_ext_vertex_array_range "1"
seta r_ext_texture_env_combine "1"
seta r_ext_texture_edge_clamp "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compress_textures "0"

--------------------------------------------------

I beleive the intro somtimes doesn't work properly with sound on some machines. I'm not sure how to fix this, but it works alright on my machine (albeit a bit out of sync).

#85 / Posted by Astaroth / 20030108-05:05:19

Hi can anyone please tell me how can I play the intro level of the alpha?

#86 / Posted by T.C. / 20030108-12:12:26

KAge, you gave a Config File, I"m wondering, do you just go in the original Config file delete whats in it, and replace it with your version?

#87 / Posted by Blackhawk / 20030108-15:03:02

Astroth, type into console,
map e3/intro

I've been working on changing the controls to that of generic Half life and the F1-F7 keys spwn monsters (some may not work) including the evil scientist from the intro, he wont do anything but is "alive" and solid until he is shot ehough to "die" and you can walk through him.
Copy and paste this into Doomconfig

unbindall
bind ESCAPE "togglemenu"
bind SPACE "_moveup"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind O "toggle r_shadows"
bind P "toggle r_playershadow 0"
bind [ "weapprev"
bind ] "weapnext"
bind a "_moveleft"
bind CTRL "_movedown"
bind d "_moveright"
bind p "pm_stamina 0"
bind q "give weapon_machinegun"
bind r "reload"
bind s "_back"
bind t "messagemode"
bind w "_forward"
bind z "toggle cg_fov 90 20"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind DOWNARROW "_back"
bind LEFTARROW "_left"
bind RIGHTARROW "_right"
bind ALT "_strafe"
bind SHIFT "_speed"
bind HOME "exec doomtim.cfg"
bind END "centerview"
bind F1 "spawn monster_zombie_fat"
bind F2 "spawn monster_zombie_commando_cgun"
bind F3 "spawn monster_demon_pinky"
bind F4 "spawn monster_demon_imp"
bind F5 "spawn monster_demon_hellknight"
bind F6 "spawn monster_ghostskull_ghostskull"
bind F7 "spawn char_scientist1"
bind F9 "noclip"
bind F10 "god"
bind F11 "notarget"
bind F12 "give all"
bind KP_HOME "testlight lights/blamplight"
bind KP_UPARROW "testlight lights/brucedemo2"
bind KP_PGUP "testlight lights/duolight01"
bind KP_LEFTARROW "testlight lights/floorgrate"
bind KP_5 "testlight lights/floorvent01"
bind KP_RIGHTARROW "testlight lights/floorvent01x"
bind KP_END "testlight lights/grate4"
bind KP_DOWNARROW "testlight lights/mlight01"
bind KP_PGDN "testlight lights/spot01drk"
bind KP_MINUS "poplight"
bind KP_PLUS "testlight lights/squarelight1"
bind MOUSE1 "_attack"
bind MOUSE2 "toggle g_fov 50 90"
bind MOUSE3 "weapnext"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta com_drawfps "1"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"
seta sensitivity "5"
seta m_pitch ".022"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_smooth "1"
seta vid_xpos "109"
seta vid_ypos "36"
seta r_useFence "1"
seta com_maxfps "0"
seta name "Willits"
seta sv_maxclients "8"
seta g_maxGameClients "0"
seta g_log "games.log"
seta g_logSync "0"
seta g_showcamerainfo "0"
seta g_showGun "1"
seta com_drawhud "1"
seta r_exportmd5 "0"
seta g_flashlight_maxangle "22.0"
seta g_flashlight_lag "0.1"
seta g_flashlight_x "10"
seta g_flashlight_y "-17"
seta g_flashlight_bob_x "2"
seta g_flashlight_bob_y "2"
seta g_flashlight_bobspeed_x "0.33"
seta g_flashlight_bobspeed_y "0.25"
seta g_flashlight_shader "lights/flashlight3"
seta s_reverse "0"
seta s_meterTopTime "2000"
seta s_roomAcoustics "1"
seta s_reverbPercentage "20"
seta s_reverbTime "0"
seta s_FXChannelReturnVolume "0"
seta s_linearFalloff "1"
seta s_volume_dB "0"
seta s_numberOfSpeakers "2"
seta s_wallReflection "0.3"
seta s_passBand "14000"
seta s_stopBand "22050"
seta s_minPassTap "0.075"
seta s_flAdjust_dB "0"
seta s_frAdjust_dB "0"
seta s_cAdjust_dB "0"
seta s_lfeAdjust_dB "0"
seta s_rlAdjust_dB "0"
seta s_rrAdjust_dB "0"
seta s_cacheAlwaysLoad "1"
seta s_cacheSize "16"
seta in_mouse "1"
seta r_varmegs "92"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta r_mergeShadows "0"
seta image_maxPreload "0"
seta image_usePrecompressedTextures "1"
seta image_useAllFormats "1"
seta image_compressBump "1"
seta image_compressSpecular "1"
seta image_compressDiffuse "1"
seta image_depth "0"
seta image_roundDown "1"
seta image_downSize "0"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta r_shadowMapBias "0"
seta r_specular "1"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_forceLoadImages "0"
seta r_useStandardGL "1"
seta r_useParhelia "0"
seta r_useNV20 "1"
seta r_useNV30 "0"
seta r_useGL2 "0"
seta r_lightScale_ "2"
seta r_shadows "1"
seta r_gammaScale "1"
seta r_gammaBias "0"
seta r_stepGamma5 "16"
seta r_stepGamma4 "32"
seta r_stepGamma3 "196"
seta r_stepGamma2 "64"
seta r_stepGamma1 "128"
seta r_brightness "1"
seta r_gamma "1"
seta r_swapInterval "1"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "5"
seta r_multiSamples "0"
seta r_stereo "0"
seta r_depthbits "24"
seta r_stencilbits "8"
seta r_colorbits "32"
seta r_ext_vertex_array_range "1"
seta r_ext_texture_env_combine "1"
seta r_ext_texture_edge_clamp "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compress_textures "0"

have fun

#88 / Posted by Hakadosh / 20030108-19:07:42

Just out of curiousity doesn anyone know what beast of a machine id ran this alpha on at e3 ? A link would be nice

Cheers.

#89 / Posted by Xtro / 20030108-20:08:52

IIRC it had 1GB of RAM and an ATI 9700 Pro

#90 / Posted by Hakadosh / 20030108-20:08:34

IIRC wtf is that ?

#91 / Posted by Astaroth / 20030109-01:01:47

Blackhawk, obviously you didn't understand what I talked about. When I said to play the intro I meant to play IN the intro like all the other 3 levels. I know I can somehow play in the game but I don't know how... Anyone who knows?

And something else... Can anyone post the spawn commands of the models that work? I need only the ones that work

Thank you...

#92 / Posted by Cap'n Rob / 20030109-02:02:00

********************
ERROR: RegisterFont: couldn't load FreeType code fonts/fontImage_16.dat

********************

How can I fix this error ?

#93 / Posted by Bass Terd / 20030109-22:10:44

Just some info for people that try unraring the kazaa exe file of doom3 (about 372833mb?). If you have an older version of winrar... it won't work. You need the newest ver. of it or else you will get a crapload of errors from it trying to extract it ;). My friend had this problem and I had to smack him around a bit ;D cheers*

#94 / Posted by silverskin / 20030109-22:10:27

I downloaded the file from kazaa and unpacked it using winrar. I then double click the executable file and initially everything appears to be working, but then I get the error message "Unable to initialize OpenGL". What is going wrong.

#95 / Posted by Kage_Prototype / 20030110-01:01:13

Silverskin: It sounds like a problem with your videocard. Update the drivers by looking for the card type and manufacturer and downloading the appropiate ones (in case you didn't know how). If it stil occurs, it must be a config file problem or your video card is not strong enough to handle Doom 3. What video card do you have?

TC: Yeah, I posted the entire config file, just replace the old content with that stuff.

#96 / Posted by silverskin / 20030110-06:06:29

I updated my driver and it has improved some things, like now I can render multi textures when I used to get an error.

But I still can't run Doom3. Oh well, not a great surprize really, my specs aren't great: P3 1GHz, 384MB RAM and a.... er..... 16MB on board graphics card.

I was hoping to maybe run the game very slowly, but it wasn't to be. Thanks for the help anyway.

#97 / Posted by Kage_Prototype / 20030110-09:09:39

Ouch 16MB. Best upgrade that soon, it isn't expensive to beat 16MB. :D The rest of your specs are fine, mine are similar. (1GHz P4, 256 RDRAM).

#98 / Posted by Fred / 20030110-20:08:26

Hi People..
FORGET RUNNING DOOM3 WITHOUT A RADEON 9700 PRO 128 DRR..
Off course you can play the game with anyother card.. but the visual will not be impressive!
Forget using StandardGl.. use Nv20 por Radeon 9700 PRO to get the best graphics!(the performance too).
I am using Sued´s cacheman scripts for a 256DDR system. Oahmmmmm the games run preatty good.
Even with a 512MB DDR system you WIL NOT HAVE THE CLICHES that the game demonstrate in this alpha Version. This game is not tweaked to use segmentend memory footprint. you must do this by 3rd party programs.

#99 / Posted by Kage_Prototype / 20030111-02:02:09

Fred: wtf? It should look amasing and play FINE with Geforce 3 and above. Hell, with a gEforce 2, if you have a good enough system, should be able to run Doom 3 at a playable rate (coming from experience). Anything below 32MB will not run the game.

#100 / Posted by Kage_Prototype / 20030111-09:09:43

OK, judging from innumerous plays, and other people's accounts on loads of forums, I've devised a minimum spec list for the alpha. These are the minimum to play this alpha at a reasonable rate.

1 Ghz Pentium 4/Athlon (1.4 or better preferred)
128MB RAM (256 or better preferred)
32MB Video Card (OpenGL support) (128MB GeForce 4/Radeon 9700 preferred)

Hope that heps people. :D

#101 / Posted by Blackhawk / 20030111-11:11:03

Astroth, you didn'tead the bind list right, these are the spawn commands for the fat zombie, chaingun commando zombie, pinky, Imp and hellknight, they all work.

bind F1 "spawn monster_zombie_fat"
bind F2 "spawn monster_zombie_commando_cgun"
bind F3 "spawn monster_demon_pinky"
bind F4 "spawn monster_demon_imp"
bind F5 "spawn monster_demon_hellknight"

Ill work on playing the intro it should be a valid map but not very playable, everything is not designed to interact with a player, try manually loading all of the textures and models in the intro initialisation file.

#102 / Posted by Astaroth / 20030113-22:10:07

Blackhawk, first thank you for the spawn commands. :D

I don't really know how to manually load all of the textures and models in the intro initialisation file so I would be grateful if you could tell me step by step what to do...

#103 / Posted by yazmo / 20030114-07:07:41

that good we know we can get it on kazza but with some corupt file i got 3 file exactly corupt
and when i start the game and open the console i type
map e3/e3_1 the game load but after a couple of time the console open up again with this msg
def/main.script error
i don't even have a def folder in doomIII
holy fuck someone help me start this alpha demo pPLZPLZPLZLZ

#104 / Posted by Scarecrow / 20030114-16:04:28

Here is the best site i have seen with help info on how to run game...btw grab the patch that lets you play game on previous page.

http://www.techconnect.nl/modules.php?name=News&file=article&sid=421&page=4

#105 / Posted by Blackhawk / 20030114-19:07:30

Np Astroth, actually I am still working out how to manually load stuff and use the editing commands in general (Blushes) and was thinking you might know how, anyhoo, I'll post whatever I work out.

#106 / Posted by Astaroth / 20030114-22:10:02

Ok blackhawk, thank you ;)

#107 / Posted by Mark / 20030115-15:03:52

Ok anyone that can't get it to work right u gotta get a fix which will give u working exe's and stuff to make it work right just search for it in kazaa. Not sure if anyone mentioened this but to add lights use the numpad keys for different lights. Thanks for the guide.

#108 / Posted by Zondor / 20030116-02:02:28

I PERFECT running DOOM3 without any fix on:

AthlonXP 1.8
512 PC2700(at 166)
Asus A7n8x-dx
Radeon 9700 Pro
Windows2000

Look.. all the patch stuff..make the visual quality to decrease..

#109 / Posted by Kage_Prototype / 20030116-07:07:02

Zondor: Yeah, but's that 'cause you've got a kick-ass system. I envy you.

And the patch wil make it run faster for lower spec machines, even though it looks worse.

#110 / Posted by Psionic / 20030116-13:01:31

I downloaded from Kazaa but it was the 364meg not the 372meg. The 364meg version has no doom.exe file (doh!). Can anyone tell me the size of the file or send "just" the doom.exe file? Much appreciated.

#111 / Posted by Zondor / 20030116-21:09:03

I don´t think it is worth to run the leaked version with any performance(in cost of graphics) patch released. (I am preparing a performance patch with out any graphic decrease)
Why not considering upgrade?

#112 / Posted by nobody / 20030116-21:09:45

I am doing some binary hack into the doom.exe.
I am manage to enable others hidden features that Carmarck through that was not good enough(performance).
Wait for me....

#113 / Posted by Vermin / 20030117-00:12:41

ALRIGHT< iv herd enuf, for godz sake ppl, i got d3 alpha version, it runs semi alright on my 2.4 but not realli, iv been following all ur goddamn directions and they have not dun a thing so yeh.. im pri pissed off right now but jeez for thos of u who cannot even install it, just get winrar and do it that way, otherwise u might aswell not try second, dont expect to much on the old fps coz they havnt quite finishing making it compatible with different compz, u have any troubles plz email me... im lonely... :P

l8a fellers

#114 / Posted by Kage_Prototype / 20030117-01:01:41

Remember Vermin, it's an alpha. It ain't always gonna run perfectly. You're gona need a SERIOULY kick-ass machine like the one iD used at E3 to get the most out of it.

#115 / Posted by BOILER_KMO22C / 20030117-02:02:21

HALLO DOOM guys. I HAVE 200mb of 372, connecting but thats all. I need sources. PLEASE!!!!
I hope on my computer it will work. I have:
AMD th. 1.2 on 1.4(as strong as xp 1600)
256 DDR 266mhz
soltek via kt 266A sldrv2 (in sisoft sandra 2002 my ram and board is faster than via KT333 with DDR 333)
GEFORCE 3ti 200 OVERCLOCKED:175 on 230, 400 on 480
DIRECT X 9 and win xp pro
IF anybody has the same and play doom 3. SEND me if it worked fine.
ONE thing is strange. I have DSL 512kbs, but download speed is between 0.30-15kbs.Now I download with 0.73kbs. HOw it is possible?I´m not from USA. I´m from the heard of Europe. BY GUYS
AND ENJOY YOUR DOOM.

#116 / Posted by Psionic / 20030117-15:03:43

I dont really care if the doom.exe is hacked or unhacked... I just need one to run the game. My 9500->9700 wont really care either way :)

#117 / Posted by John Longston / 20030118-09:09:14

I am still getting a max of 9 FPS even though i am running it with standard GL. here are my specs

Celeron 950 mhz
412 mbs of SDram
Radeon 8500 LE 128mb DDR ver.

Let me know what I could do.

#118 / Posted by John Lands / 20030118-09:09:34

I am still getting a max of 9 FPS even though i am running it with standard GL. here are my specs

Celeron 950 mhz
412 mbs of SDram
Radeon 8500 LE 128mb DDR ver.

Let me know what I could do.

#119 / Posted by Psionic / 20030118-16:04:53

No one here has the doom.exe file they can send? Just click on my name to get the email address you need. Thanks in advance :)

#120 / Posted by Blackhawk / 20030118-16:04:16

I hate to sound like a brocken record or a nagger here but here is the definitive summary of D3 and you. You get it from Kazza and patch it or from
http://www.packetnews.com
as an uncorrupted version. If you machine has not got a cpu above 1Gh and you dont have a Radeon9700 then you will have to get the "lower my graphics please" patch. If youre machine kicks ass in the cpu or gpu area then you can run at a good speed. Play around expect about 20-30fps in an empty room to 2fps in combat, think how wonderfull this is as you shouldnt have this yet and dont complain.

ps rather than flaming the forum, send them to my adress personally as I know ill piss ppl off.

#121 / Posted by Astaroth / 20030118-21:09:58

Blackhawk, have you found anything about how the intro works?

#122 / Posted by BOILER-KMO22C / 20030119-19:07:04

HALLO IIIIIIII HHHHHAAAAAAVEEEEEE IT!!!!!!!
I RUUUNNNNNN IT in lower setings at 35fps and in higher setings at5fps. More ram than 256needed it is true.RADEON 9700 Needed it is true, but on my gf3ti200 works to!!! IIIIIIII HHHAAAAAAAVVEEEEEEE ITTTTTTTTT!

#123 / Posted by Clavin / 20030120-04:04:16

hey i am running a Amd Athlon 1ghz 384 megs SD ram ati radeon 9000 pro 128 meg video card and the game is running choppy could it be i need more ram or something? it runs fine at first but after about a miniute of playing i get about 2-5 fps and ive turned the resolution down to 640x480 what should i do???

#124 / Posted by Kage_Prototype / 20030120-07:07:35

If anything it's your processor. That seems like adeuate memory to run it ok, but trry and tone down some of the grphical details. A link is in here somewhere.

#125 / Posted by Zonder / 20030120-20:08:07

I am getting 40/60 FPS in DOOM3 with out any patch
System
Athlon XP 1.8
DDR 512(166)
Radeon 9700 pro(Made by ATI)
ASUS A7N8X-DX with Sound Storm
Windows 2000 SP3
Cacheman latest version.


PS: The frame hate down to 18/19 when you fire near a monster.
PS: I have shutdown all the services from Win2k before play the game.
PS: I am using a hacked version of doom3.exe that nobody game to me(testing) but the game crashes when cinematics are running.

#126 / Posted by BOILER-KMO22C / 20030121-02:02:04

I change setings to high and I have 20fps, but I canˇt change a resolution. If I change it from 7xxon4xx on fore example 800x600 I have 7xxon4xx. I change resolution in config.cfg, but resolution doesnˇt work. Is it possible?

#127 / Posted by GreggyBoy / 20030121-07:07:10

Well i have read about all of these postes and it seems that i have the worse problem i unzip with winRAR.
This goes perfect i go to open my prize and joy(DOOM III) and the opengl console runs you know just before the game(example quake, wolfenstein, SOF2 and so on...) than an error pops up before the game even starts saying:

nVidia OpenGL driver
Driver componment sizes mis-match. Retry to keep going. Cancel to exit.

Than i throught delete the "DoomConfig.cfg" to start it new but all what happens is a grey window fills the screen and you hear a error message which says the same:

nVidia OpenGL driver
Driver componment sizes mis-match. Retry to keep going. Cancel to exit.

Has any one had this promblem and fixed it or is their any one who knows how fix.
Need it fixed missing out on the joy.

#128 / Posted by Zondor / 20030122-05:05:13

"Yeah, but's that 'cause you've got a kick-ass system. I envy you."

don´t envy me.. . WORK ON A GOOD JOB.
Only that.

#129 / Posted by Kage_Prototype / 20030122-09:09:18

lol will do once I finish my education. :D

#130 / Posted by Adam / 20030122-14:02:35

OK, i finally got this mofo working right, but now i have HORRIBLE FPS. Whenever shooting, i average about 2 fps, other wise i average about 6 or 7 fps. I have a p3 1,0 ghz processor, but i have a geforce 4 ti 4200, and 1.25 gigs of SDRAM...shouldn't i be getting a little better framerate? I changed openlgl settings and all that stuff at the beginning of the forum, im just looking for some more tips on how to up my fps. Thanks alot...

#131 / Posted by Kage_Prototype / 20030122-17:05:15

Adam: Looks like yo're processor is a bit out of date - try and upgrade to an Athlon XP or Pentium 4. For this you'll need a new motherboard don't forget as they both use a different socket to the Pentium 3. Do that and Doom should run cricles around your desktop.

#132 / Posted by cacodemon / 20030123-01:01:24

Hey guys does anyone of you know how to modify the intro and play in it?

I see that another guy asked this too, but I don't see a reply of how to do it...

#133 / Posted by []]] HaTReD [[[] / 20030124-04:04:24

......ERROR: GL_SelectTexture: unit = 1
also gave me a warning could not load console image
ALSO after reading all this page, i noticed i have no sounds dir or nin dir anything like that. Do I have bigger problems than before? makuh me anguhree

#134 / Posted by Steven / 20030124-07:07:43

i get Radiant MFC Application error while loading game any ideas??

#135 / Posted by James2k2 / 20030125-05:05:53

Hey guys, right, i know this forum hasn't really replied to any of the messages relating to the general protection error that windows gives..so i am posting to ask how to get around the problem of windows giving me the error and actually being able to run the bloody game! it sounds kick ass and looks amazing.

Any posts to this are appreciated

#136 / Posted by BOILER-KMO22C / 20030125-06:06:20

KAGE-PROTOTYPE?????
I have amd 1.2 on 1.4 256 DDR 266 and geforce 3ti200, My frame rate is 30fps when fighting 10-15fps. Noo Procesor but ram is needed. I have high detail at 640x480. If I wont see a 1024 ore1280 I must buy min.512mb!!! THE GAME NEED RAM, NOT PROCESOR. IF PROCESOR IS 1GHZ AND 512RAM IT WILL WORK BETTER THEN P4-3GHZ,AMD 2400+WITH 128,256RAM. DOOM IS WERY COOL AND I MADE 200 SCREENSHOTS.
ENJOY YOUR DOOM GUYS. BYE

#137 / Posted by Kage_Pototype / 20030125-22:10:51

BOLIER: the dude had a Geforce 4 Ti4200 and 1.25GB of SDRAM. I doubt he needs more RAM. THE P3 is the only thing sticking out that probably needs updating,. as everything else is pretty much top noch.

#138 / Posted by BOILER-KMO22C / 20030127-04:04:21

OK,P3 is slower than p4,amd athl.,xp,but problem is still in ram.SDR is to slow.He need DDR(333-400).In sisoft sandra is sdr4xslower than ddr266!!!!But you probably right. He need processor.Hey Adam.Buy amd athl.(xp) ore P4.But donˇt forget!! Buy ram too!!!!!
Bye and be carefull!!!HellKnights are as fast as F1.

#139 / Posted by Neattairoski / 20030127-09:09:00

Hey guys i just thought id give u a cool tip. If you are sick of always typing the in map e3/e3_1 or whatever map name u wanna play, make a shortcut of doom3.exe and then right click on the shortcut and in the target line simply add map e3/xx (where x is the name of the map) eg:

the line now would be c:\path to your doom3.exe map e3/e3_1.

I have made 4 shortcuts. 3 for each map and 1 for the intro. U never know it might actually get passed that damn error.

Buy the way my system specs are:

750Mhz Duron
512MB SDRAM
Geforce2 64MB SDRAM MX 400
Win xp pro

max frames i have goten is only about 16 and goes down to like 1 in action but im pretty suprised that my card can actually play! I dont have any of the patches either!

I have read the ENTIRE thread and there has been like 10 posts asking the same queastions LOL.

Thanx guy for posting these helpfull tips espeacially the one how to change resolution! that help lots.

I was wondering, can u download more maps for the demo ?

#140 / Posted by Neattairoski / 20030127-13:01:24

Hey guys me again. Sorry for posting so quikly but i found a cool site where u can download custom doom 3 maps.

The url is http://www.doom3maps.de/ but its not english oh well :D seeyaz again and post cool doom 3 links here

#141 / Posted by Ferrari / 20030128-12:12:33

I have downloaded the file about 4 times on Kazaa, everytime I unrar the rar file it has no executable file in it?? Can anyone tell me the correct rar file to download? I would appreciate it, thank you.

#142 / Posted by Ferari / 20030128-13:01:06

Ok...I download that alpha fix...got the exe...tried to run the game but it just has a white screen with a huge black box doesn't do anything, I hit alt f4 and it shows the loading console and says error with some type of font...strange?

#143 / Posted by Ferrari / 20030129-01:01:12

This is the error I get while trying to start the game. It just has a white screen with a dark black box centered...does nothing... Can anyone help?
regenerating _quadratic.
regenerating _scratch.
regenerating _scratchCubeMap.
WARNING: Couldn't load image: console
idPacketServer::Kill: server thread not active
********************
ERROR: RegisterFont: couldn't load FreeType code fonts/fontImage_16.dat

********************
Error during initialization

#144 / Posted by GoldFox / 20030129-11:11:39

any one know the code for level 2??? (3 digeit code) for the door????

#145 / Posted by Ralphy / 20030129-19:07:25

AMD XP 2200+ T (1.8ghz)
512 DDR 3700
Radeon 9700 (Non-Pro)
Epox 8RDA+ (Nforce2)
8x AGP, DirectX9
(Fully tweaked system running WinXp SP1)

1024x768
60-80 FPS
30-45 FPS In a gunfight

800x600
80-120 FPS
40-60 In a gunfight

You just need the right setup, the full build WILL run better.

#146 / Posted by Xtro / 20030129-19:07:24

I've got a Commodore 64 and can't get Doom 3 to work! What am I doing wrong?

#147 / Posted by Xtro / 20030129-19:07:06

OI stop impersonating me!

#148 / Posted by Nerd girl / 20030129-19:07:52

Why are there no daisies or petunias or daffodils decorating the halls of D3??? It would make a wonderful backdrop for all the blood stains. Who do contact to make my suggestion to?

#149 / Posted by Xtro / 20030129-20:08:18

NO you stop impersonating ME!

#150 / Posted by doom3code / 20030129-20:08:51

926 or 924
try NOCLIP at console.. and pass through the door.

#151 / Posted by .: [roll-r] :. / 20030130-00:12:25

Those who don't have the DOOM III alphy (shame on U 8) ) check out:http://www.progamer.ru/proforum/printthread.php?threadid=2903

you can find some links there as a startout.
This solved my problem with the "bathroom"

http://www.techconnect.nl/modules.php?name=News&file=article&sid=421&page=4


..and thax goes out for BLACK HAWK for his config (scroll up to find it) -though it was running, now it is a bit faster :)

#152 / Posted by .: [roll-r] :. / 20030130-00:12:06

is there any possible way to skip that long loading when starting the intro?

#153 / Posted by Osenk / 20030130-08:08:17

I just got this baby up and running. My system is P3 1GHz, 384 SDRam, GeForce2 MX 400 64 MB SDRam. From the beginning of the demo on e3_1 I get about 6-7 fps with all details on. The first thing I do is turn off Dynamic Lighting, and boom 15-20 fps. it drops to like 6-7 fps when something starts attacking, but after the initial attack frames go back up to 15-20, while the attack is happening. I havent played to far into it yet, cause it scares the shit outta me. But I was wondering bout the patch, what kinda stuff does it do?

#154 / Posted by Snipe / 20030131-07:07:28

fascinating..
I know I should definatly be doing better than the 5fps average ive been getting on my 1.2 tbird, gig of ddr 2100, ge2 mx400 64mb...
especially with what osenk says he gets, lol
i think the key is directx9 (which i haven't installed since I reloadd windows..) and possibly futzing with shadows and lighting...but its the lighting that makes it so creepy @_@ I can't wait to buy this game...but yeah, since they haven't optimized it tahts why it runs like ass...but for version 0.02 its excellent and gives me high hopes for the final version..

#155 / Posted by snipe / 20030131-07:07:51

me again
i found a hacked exe and config "fix" that you just install..and has a "no intro" exe and an "intro exe" no need to type in the map loading crap at all
Ill post it when I get home...

#156 / Posted by snipe / 20030131-08:08:02

two good links
http://users.adelphia.net/~nrgonline/doom3/

http://www.xzon.net/doomiii/demo.php

#157 / Posted by Blackhawk / 20030201-17:05:18

No prons roll, i live to serve :P, i havent spent much time fideling with D3, back to school and HSC and all :*(

BTW: it seems on my comp anyway, that D3 has a memory leak, that is it dosn't wipe system memory after it uses it which means it gets slower the longer I play it. This is a long time with 512mb DDR 336ram (yay) but if you only have 128, dont expect to be playing for hours.

#158 / Posted by Hunter / 20030202-10:10:04

When you download the doom 3 alpha off Kazaa it should be about 120 megs. It is a RAR FILE. Get winrar and open the actual winrar program, find the doom 3 alpha program that you downloaded and tell it to extract that file. That was the way I got it to extract.

#159 / Posted by Hunter / 20030202-10:10:11

I have a question, after shooting and killing a few zombies the framerate drops drastically and strange graphical anomilies start showing up on the screen. The performance drop is accompanied by a message that says "vertex cache overflow". I have 256 megs of ram, is that the problem? Most people now have 512, but I always thought 256 was pretty big. I am running a geforce 2 mx 400, its pretty dated so I was surprised how well it ran the game, but after shooting a few zombies the above happens. I have a pretty nice processor, p4 1.4 ghz, so I know that is not the problem. Any suggestions?

#160 / Posted by Blackhawk / 20030202-12:12:21

The weak link is probably your video card, after killing some zombies (messily) there is blood splattered alllllll over the walls ( :) ) and youre GPU is probably struggeling to calculate blood vectors and render them all in realtime, have you tried lowering youre graphics setttings, heres how you do it,

go into doom folder and find doom config, open it using word pad and find these phrases

seta r_useStandardGL "1"
seta r_useParhelia "0"
seta r_useNV20 "1"
seta r_useNV30 "0"
seta r_useGL2 "0"
seta r_lightScale_ "2"
seta r_shadows "1"

turn seta r_shadows "1"
to "0"

find
seta r_fullscreen "1"
seta r_mode "5"
and change mode to "3" to (640X480)

I think there is also a graphics lowering patch that will do similar things but I don't know about it.

#161 / Posted by Hunter / 20030202-13:01:01

thanks but I have done those things, and alot of other things to make the game look like crap, but the blood is still there, the decals are still there, and the game just doesnt clear it from the memory. I was wondering if you could turn decals (bullet holes) off? Sure there would be no blood but I wanna play the damn game at a reasonable framerate!

#162 / Posted by Zameth / 20030202-16:04:12

could someone send me doom3.exe?
the rar file i downloaded did not include it.

#163 / Posted by Hunter / 20030202-16:04:17

sure, whats your email address?

#164 / Posted by Zameth / 20030202-16:04:39

its dm_torak649@hotmail.com
thankyou and also wen i try to run a fixed exe i found it comes up with a black box and a big white border round it and wen i alt-f4 that a blue text box thingy sez

********************
ERROR: RegisterFont: couldn't load FreeType code fonts/fontImage_16.dat

#165 / Posted by Zameth / 20030202-16:04:22

can ne1 help me please?

#166 / Posted by Zameth / 20030202-17:05:33

i got something 2 make it work but wen i load it uo all the writing is cyan and dark green and red bars on a white background...
wat can i do?
please help me anyone!!

#167 / Posted by Hunter / 20030202-17:05:42

sorry, gay yahoo mail cant send files over 3 megs, and its 4! sorry.

#168 / Posted by Zameth / 20030202-17:05:26

thas ok im downloading it from direct connect
do u know wats up with the crappy coloured writing?

#169 / Posted by Zameth / 20030202-18:06:59

i downloaded a 364mb doom3 from direct connect.
it had no doom3.exe or fonts file i got both of them and the multifix but the menus and console are all strange colours. what can i do?

#170 / Posted by MrHappy / 20030203-20:08:12

Does anyone else just get the grey screen of death??
Installed all the files with the patch/config etc.
Click on the .EXE and I see the blue loading box then the screen goes black then grey and stays like that. If I wait a while and type in the map command I can hear the game running but still only have grey screen to look at :(

I'm running the following:
AMD 2100xp
Nvidia ti4400 (4286 drivers)
512ram
Win XP Pro SP1 DX9.

Any ideas??? This is killing me!!!

#171 / Posted by Doomdoom / 20030204-02:02:39

Hi people..
I am wondering if there are any other monsters in the leaked version.
There are mamy monsters in the cvarlist that the alpha version don´t have.

Does ghostskull monster works?

spawn monster_ghostskull_ghostskull.

I would like do spawn some mariners too.. but I only manage do spawn the evil doctor.

#172 / Posted by ghorakar / 20030204-07:07:04

I recently managed to downlaod and get doom3 working thanks to you guys on this page.

I however keep encountering a bug when a door opens on the first level.

Its the second door you walk through but as soon as i open it the sreen goes black and it complains about demo not recording.

the annoying thing is that the game is still running but all i can see is a nice black screen.

any suggestions on how to fix this ?

#173 / Posted by shatteredEagle / 20030204-08:08:04

ARGGG What is the Multifix and where can i get it?

#174 / Posted by gamebro / 20030204-09:09:53

Hey guys, I got the doom 3 demo working.
Downloaded off of kazaa, and got the winrar extracter program. Worked fine, once I found out you have to use the consol to get into the game.

I have an athlonxp 2100 overclocked to 2400 with 512MB ddram overclocked to almost 400mhz thanks to the new nvida8x agp board!
I have an geforceTI4200 128mb 8xagp (leadtek, best overclocking brand IMO).

WIth this monster setup the game gets about 23 fps on the first level I play. Very little slowdown even in fights. BUT ONLY FOR THE FIRST LEVEL. once I load up a new map, or spawn too many ragdoll fat zombies :) the game loses the fps BIG TIME. like the game does not clean the ram out at all, or somthing...
Still. WHAT AN IMPRESSIVE GAME!! WOW! It was worth it to see alone. I am very impressed with the light sourcing. Just amazing work! I will definatley buy this game when it comes out, cause I know with the bugs worked out, It will play at 35+ fps on my current system.I AM SURE OF THAT. I remember the q3 alpha demo too.. It was the same way. Played with low fps when fighting. But when the full version came out, 60 fps no probs on a lil 300mhz system!
I know I could tinker with d3 to get more out of it but why.? I already like what I see and am just waiting to buy!
My fav thing was spawning ragdoll zombies and pileing up the bodies!! I can't belive how realistic it is! THE ARMS/LEGS WRAP ON AND AROUND NOT THROUGH OTHER OBJECTS!!!! Cool! I stacked like 5 bodies untill the game got too low fps!
I CAN NOT WAIT TO PLAY DEATHMATCH AND HAVE PILES OF MY VICTEMS ADDING UP!!! :)
The real disapointment I had with this illeagal alpha lead was the violence.. THE full version BETTER have gore effects not just blood and pain skins.. Yes it is the best blood ever, but I wanted to blow zombies into pieces!.. I am sure the full version will be more than I bargained for in violence! :)

Hopefully some smart programmer with spare time will make some good nonofficail mods\patches for this demo to enhance the experience, since it will be a long time before the real deal is out. :(

But unreal 2 is out tommorow and though not as good graphically, I think it is the better game. Sure doom is fun and all, but unreal just sounds like more fun.!
game on dudes! game on!

#175 / Posted by Hunter / 20030204-09:09:49

HAHAHAHA!!!

This is the funniest thing I have heard all day! Hey ghoraker the screen turning black is the END OF THE LEVEL! Type in: map e3/e3_2 to go to the next level. hahahahaah....

#176 / Posted by Hunter / 20030204-12:12:39

is it just me or is there very few people posting here now? I wanna chat about D3, see if I can learn any more about the demo. I have been researching this demo for awhile and have yet to find the answer to my question. Is there any way to turn the blood off? I think this is the problem because once I shoot a few zombies the system craps out and runs like shit. Maybe a way to make the blood dissapear faster?

#177 / Posted by Palec / 20030204-22:10:14

I would like to get Sued´s cacheman scripts. I have only 256MB DDR with Athlon XP 2000+ and GeForce 4 MX440 64 MB DDR and I cannot run Doom3. I think the problem is in memory.
Please send me the scripts.

#178 / Posted by Sued / 20030205-03:03:23

Hi brow...
Even my script can´t help you because you are running GeforceMX.. (the graphic processing power is lower then geforce2TI top model).
Well. my script only works with win98 and win2k..
winXP EATES a lot of memory even disabling all the beautifull graphic functions.
I am writting in conjunction an JAVA pro